RepairGeom
Converts a non-manifold geometry to manifold. A very useful tool to check and fix both basemeshes and scans. The node detects and repairs non-manifold cases on both geometry and UVs.
Repair steps:
Remove invalid polygons
Split edges between unoriented polygons
Split non-manifold edges
Split singular vertices
Remove isolated vertices
Find out more about non-manifold topology here.
Tip
Some nodes in Wrap like Wrapping, SubdivideGeom and DecimateGeom only work with manifolds. Use RepairGeom node to fix non-manifold geometry.
Editor
The RepairGeom node has an editor that displays number of “bad” vertices, edges and polygons and highlights them in the viewport with corresponding colors.
Inputs
- geometry
Geometry
Non-manifold geometry.
Output
Geometry
Manifold geometry.