 ProjectGeom
 ProjectGeom
The ProjectGeom node projects a source geometry onto a target geometry. For each vertex of source geometry it traces two rays (along and opposite to vertex normal) then it moves the vertex to the nearest intersection point.
Inputs
- Source Geometry
- GeometryA geometry to be projected
- Target Geometry
- GeometryA geometry to which the source geometry will be projected
- Excluded Vertex Mask
- VertexMaskVertex mask defining the areas that should not be projected
Output
GeometryProjected geometry
Parameters
- Check Normals:
- if set, only projects to target polygons which normals look toward tracing ray 
- Limit Distance:
- limits maximal distance of ray-tracing. The distance is specified in Distance parameter 
- Distance:
- maximal distance of ray-tracing if Limit Distance is checked