PointsToScreenPoints
Only in Wrap4D
Converts NamedPointsOnTriangle
points into ScreenPoints
.
Attention
If the camera has non-zero distortion coefficients, the node will distort the points according to the distortion model. For more information about the distortion used, see the Camera node.
Inputs
- Geometry
Geometry
Geometry to project points from.- Named Points On Triangle
NamedPointsOnTriangle
Array of named points.- Camera
Camera
Camera that defines screen to project to.
Output
ScreenPoints
Screen Points
Parameters
- Discard Invisible Points:
if set, points intersecting the geometry in the direction of the camera will be discarded.
- Discard Outer Points:
if set, points out of the camera bounds will be discarded.