NodeIcon PointsToScreenPoints

Only in Wrap4D

Converts NamedPointsOnTriangle points into ScreenPoints.

Attention

If the camera has non-zero distortion coefficients, the node will distort the points according to the distortion model. For more information about the distortion used, see the Camera node.


Inputs

Geometry

Geometry Geometry to project points from.

Named Points On Triangle

NamedPointsOnTriangle Array of named points.

Camera

Camera Camera that defines screen to project to.

Output

ScreenPoints Screen Points

Parameters

Discard Invisible Points:

if set, points intersecting the geometry in the direction of the camera will be discarded.

Discard Outer Points:

if set, points out of the camera bounds will be discarded.