 TransferVertexMask
 TransferVertexMask
Projects a vertex mask between geometries. It helps to keep same masks on different topologies.
Inputs
- Source Geometry
- GeometryA geometry to project vertex mask from.
- Target Geometry
- GeometryA geometry to project to.
- Source Vertex Mask
- VertexMaskA vertex mask, suited for a Source geometry.
Output
VertexMaskVertex mask projected on the Target geometry.
Parameters
- Method:
- Closest Point on Surface
- best approach for closely aligned geometries. 
- Ray Tracing
- shooting rays from the Source geometry vertices to the Target and approximate vertex weight based on hits. 
 
- Use Only Co-Directional Polygons:
- if set, limits the polygon selection used for projection. Polygon direction in Wrap is defined by it’s vertices order. 
- Show:
- defines, which mask to display in the Visual Editor: - Target Vertex Mask
- shows a Target geometry with projected mask. 
- Source Vertex Mask
- shows a Source geometry with original mask. 
 
- Vertex Mask Color:
- preview vertex mask color in the Visual Editor.