GuidableMesh
Only in Wrap4D
GuidableMesh takes sequence of pairs expression to mesh and generates new mesh by given expression. For example, if you have a jaw mesh for each of blendshapes, you can generate a new jaw mesh for a new blendshape.
Inputs
- Input Geometry
Geometry
New expression geometry- Neutral Geometry
Geometry
Neutral geometry, in same topology as Input Geometry- Guiding Polygon Selection
PolygonSelection
A set of polygons, which would be used for prediction
Output
Geometry
Predicted Target Mesh
Parameters
- Neutral Reference Mesh:
a file name of Neutral Reference Mesh
- Blendshape Reference Meshes:
a list of file names of Blendshape Reference Meshes
- Neutral Target Mesh:
a file name of Neutral Target Mesh, corresponding to Neutral Reference Mesh
- Blendshape Target Meshes:
a list of file names of Blendshape Target Meshes, corresponding to Blendshape Reference Mesh
- Reload:
forces to reload geometries from Neutral Reference Mesh, Blendshape Reference Meshes, Neutral Target Mesh and Blendshape Target Meshes
Note
Reference Neutral and Blendshape Reference should be in the same topology as node inputs Input Geometry and Neutral Geometry