LoadAlembic
Loads geometry from Alembic file.
Alembic is a lossless binary file format that grants much faster loading speed and file size reduction nearly two times comparing to OBJ format.
LoadAlembic node has similar functionality to the LoadGeom node.
Note
If Alembic file contains object with several frames, only the first frame will be loaded. So far Wrap can only work with sequences of Alembic files, not a single file with multiple frames.
Inputs
- Texture
Image
(optional) Model texture
Output
Geometry
Loaded geometry
Parameters
- File Name:
a file path to load from. Supports Path Interpretation.
- Frame:
index of the frame to be extracted (starts from zero)
- Frames Per Second:
frames per second (default 60)
- Object path:
path to object inside Alembic containing required geometry. Use the Browse button to see the list of the available objects. After selecting there is an option to Set Frame Range of selected object
If empty, first geometry object occurance will be taken.
- Import Transform:
if set, a transformation will be loaded from Alembic
- Reload:
forces to reload geometry from file
- Wireframe:
enables wireframe visibility
- Surface:
enables surface visibility
- Lighting:
enables shading. If not set, a constant shading is applied
- Color:
controls model color
- Translation:
translation
- Rotation:
rotation in degrees
- Scale:
scale