NodeIcon GenerateVertexMask

Generates VertexMask for specified Geometry using one of the algorithms.


Editor

A GenerateVertexMask node has an editor to preview modified vertex mask.

Inputs

Geometry

Geometry Geometry to generate a mask from

Output

VertexMask Generated vertex mask

Parameters

Mode:
Ambient Occlusion

use ambient occlusion technique

Ambient Occlusion Options Tab

Samples:

number of rays.

Max Angle:

maximum angle for ray tracing.

Limit Dist:

if set, ray distance is limited by Max Dist parameter.

Max Dist:

maximum ray distance.

Accumulation:
Normalize by number of samples

normalize value by the number of intersected rays

Select if at least one sample

vertex is occluded if at least one ray is intersected

Trace Direction:
Forward

trace rays by vertex normal direction

Backward

trace rays by inverted vertex normal direction

Both

trace rays in both directions

Occluded Value:

value for occluded vertices.

Non-occluded Value:

value for non-occluded vertices.