NodeIcon Subset

Detaches a selected part of a model to a separate geometry (a subset). The subset can further be modified, saved, loaded, wrapped or transformed. Any changes in vertex positions of the detached geometry can be later brought back to the original model using ApplySubset node.

Typical Subset Graph

../../_images/Subset1.jpg

For the ApplySubset node to work the topology and the vertex order of the subset should not be modified.

With Subset node it is possible to wrap a part of the basemesh, for example detach a head from a full-body basemesh, wrap it onto a scan and apply the changes back to the full-body mesh.


Inputs

geometry

Geometry A geometry to detach a subset from.

polygons

PolygonSelection A set of polygons to be detached into a subset.

Output

Geometry A subset of the original geometry. Some polygon selections may produce a non-manifold topology.