NodeIcon Lattice

Deforms geometry based on how you deforms reference geometry. Lattice node takes the edits you apply to a reference geometry and apply the same deformation to the input geometry.

The deformation is described with two reference meshes (the original and the deformed one). Both meshes should share the same topology and vertex order. It is also recommended that the meshes have similar position and orientation in space.

Example

Lattice node can be used to deform cloth model according to how a body model was deformed.

../../_images/Lattice.png
red:

original cloth model

green:

original body model

blue:

deformed body model

yellow:

deformed cloth model (result of Lattice deformer)


Inputs

geometry to deform

Geometry Input geometry to be edited with deformation

source deformation

Geometry reference model without deformation

target deformation

Geometry reference model edited with deformation

Output

Geometry Deformed input geometry

Parameters

neighbours:

defines how many vertices of reference model are involved to compute a deformation of resulting vertex. The bigger the number of neighbours the smoother the resulting deformation.