ExtrapolateImage
Fills transparent areas of an image using color extrapolation.
ExtrapolateImage node is often used after TransferTexture node to add padding to a texture and thus prevent artifacts on seams.
Inputs
- Image
Image
Image with transparent areas
Output
Image
Continuous image
Parameters
- Iterations:
number of blur iterations
- Premultiply:
if set, multiply all partially transparent pixels before processing
- Clamp:
if set, clamp all pixel values of input image between 0 and 1
- Alpha Threshold:
all pixels with alpha above this value will not be extrapolated, but simply get alpha 1
Note
For example, if Alpha Threshold is 0.75, then all pixels with original alpha 0.75 and higher will keep their RGB values, and their alpha will be set to 1. All other pixels will be extrpolated